video games

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Console games are no longer banned in China, opening up a huge market for manufacturers. But can they succeed in a culture where consumers are used to getting their software and games for free, asks Thomas Apperley. 

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Educationl games are proving to be disruptive technology, yet not all are created equal. Teachers must work out which ones empower students while avoiding the same old teacher-dominated pedagogy, writes Dean Groom. 

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