Video games such as Battlefield I encourage players to find purpose and meaning in war. But a new generation of artists and gamers is starting to question the messages they propagate, writes Andrew Yip.
Auto related crimes have increased 20 per cent in Melbourne over the last five years, but blaming the rise on video games ignores the real problem, writes Michael Kasumovic.
Women endure three times the negativity when playing online games compared to men. Is it misogyny? Or a form of bullying, motivated by the search for and maintenance of status, ask Michael Kasumovic and Jeff Kuznekoff.
The International e-Sports Federation has come under intense scrutiny – and criticism – for its segregation of female competitors in videogame competitions, writes Michael Kasumovic.