Public education and engagement with research can be improved using technology commonly found in computer games.
The Emmy caps an eventful year for the Sydney artist, who began 2020 advocating for stronger leadership on climate change.
UNSW engineers have invented a soft wearable device which simulates the sense of touch and has wide potential for medical, industrial and entertainment applications.
The Luminocity exhibition showcases the UNSW Built Environment design experience from humble beginnings to the global stage.
‘Cybersickness’ might sound right out of a sci-fi novel, but it’s an illness impacting people across industries today. UNSW Sydney researchers are trying to understand what causes this sickness – and how to prevent it.
A VR experience developed in partnership with people with lived experience of suicidality has demonstrated rapid increases in positive mood.
UNSW students design virtual and augmented reality system that will enable workers to safely shut down dangerous machinery in industrial plants.
UNSW experts collaborated on an exhibition that used innovative techniques to restore an unseen portrait of Henry VIII and solve a mystery from the 16th century.
The immersive film Carriberrie uses virtual reality technololgy to invite the audience into a much-needed dialogue about the threatened culture of Australia's first nations people, writes Kate Gwynne.
UNSW researchers are revolutionising medical research by creating virtual reality technology that allows scientists to walk around the landscape of human cells.